3D Game Environments Books - Luke Ahearn

3D Game Environments

    3D Game Environments Luke Ahearn

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    Number of Pages:
    • 0
    ISBN:
    • 9780240808956
    Description:
    • Offers tutorials on creating 3D models, applying 2D art to 3D models, and advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as the primary tools, this title explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
    Publisher:
    • Elsevier Science & Technology
    Book Format:
    • Paperback
    Author:

    Description

    Release Date: 13 May 2008

    Offers tutorials on creating 3D models, applying 2D art to 3D models, and advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as the primary tools, this title explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.

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