More Details
| Description: |
- A guide to game texturing with hundreds of examples. It teaches things that a game artist needs to know - from researching textures, basic artistic principles, tools and techniques, to specific step-by-step tutorials that explain how to create textures for a myriad of environments. It is suitable for game artists, and simulation developers.
|
|---|
| Publisher: |
- Elsevier Science & Technology
|
|---|
Description
Release Date:
23 March 2006
A guide to game texturing with hundreds of examples. It teaches things that a game artist needs to know - from researching textures, basic artistic principles, tools and techniques, to specific step-by-step tutorials that explain how to create textures for a myriad of environments. It is suitable for game artists, and simulation developers.
Reviews
Write a review and win a £100
voucher
There are currently no reviews