Programming Role Playing Games All In One
Jill Adams
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- Examines how to use the various components of DirectX, such as DirectX Graphics, DirectX Audio, DirectInput, and DirectPlay. This book includes information you need to know from drawing 2D and 3D graphics to creating a scripting system and helps you create a role playing game.
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Description
Release Date:
30 April 2009
Examines how to use the various components of DirectX, such as DirectX Graphics, DirectX Audio, DirectInput, and DirectPlay. This book includes information you need to know from drawing 2D and 3D graphics to creating a scripting system and helps you create a role playing game.
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